# 3D Manufacturing — Stefan Tägl Senior General-3D & Technical Artist / CAD Specialist | 18+ Years | CGI & Realtime, CATIA/NURBS, Unity/XR, PBR & Shaders, Photogrammetry Location: 35075 Gladenbach-Weidenhausen, Germany ## Pages - [About](/about) - [Services](/services) - [Contact](/contact) - [Legal Notice](/impressum) - [Privacy Policy](/datenschutz) - [Portfolio](/portfolio) - [Viking Axe](/portfolio/viking-axe) - [Villa Hügel AR](/portfolio/villa-hugel) ## Info 18+ years at the intersection of precision CAD and AAA CGI. Aerospace background (Safran Cabin), CATIA V5 certified — combined with Emmy-winning VFX (*Five Days at Memorial*, Apple TV+) and Ubisoft experience. Turning technical specifications into performant, visually compelling realtime assets. - **CAD & Engineering:** CATIA V5 (Part/GSD/Assembly/DMU), ENOVIA SmarTeam, Reverse Engineering (Geomagic DesignX, Plasticity), SLS/FDM - **3D Art & CGI:** Hard-Surface, Sculpting, Retopology, Animation, Lighting, AAA Look-Dev - **Technical Art & Shaders:** PBR, Shader Graph, Custom Shaders, Blender Python, Unity/Unreal, Media Integration - **Realtime & XR:** Unity, C#, VR/AR, e-Learning, Environments, WebGL, glTF/USD - **Reconstruction & Scans:** Photogrammetry, Scan-to-Asset, Mesh Cleanup, LOD Generation - **AI & Automation:** Cursor, Agentic Workflows, VBA/CATScript, Pipeline Optimization ## Services ### 1. Reverse Engineering & Precision CAD Scan/Mesh → aerospace-grade NURBS. CATIA GSD, Geomagic DesignX, Plasticity — precision surfaces and digital twins. ### 2. 3D Art, Modeling & AAA Look-Dev Hard-Surface, Sculpting, Retopology, Lighting — visually compelling assets for film, games, and CGI. Portfolio: [Viking Axe](/portfolio/viking-axe) ### 3. Photogrammetry & 3D Reconstruction Scientific scans and photogrammetry → production-ready assets. Mesh repair, UVs, retopology — art foundry to realtime. Portfolio: [Villa Hügel AR](/portfolio/villa-hugel) ### 4. Realtime, VR/AR & e-Learning Unity, C#, environments, interaction. VR/AR prototyping, level design, WebGL — from concept to deployable experience. ### 5. CAD Data → Performant Realtime Reduce and optimize STEP/NURBS for engine-ready delivery. Bridge engineering ↔ realtime — glTF/USD, LODs, WebGPU-ready. ### 6. Technical Art & Shader Development PBR, Shader Graph, Amplify, custom shaders. Substance, scan-based materials — look-dev for realtime, film, and web. ### 7. Additive Manufacturing & AI Pipelines SLS/FDM-ready preparation plus agentic workflows (Cursor, ComfyUI) and CAD automation (VBA/CATScript). Contact: [Book a setup call](/contact) ## Contact Email: stefan@3d-manufacturing.net Location: 35075 Gladenbach-Weidenhausen, Germany Discord: Available for calls LinkedIn: [View profile](https://linkedin.com/in/stefan-taegl) ## Portfolio Highlights - **Viking Axe**: Game-ready hero asset for fantasy games (4K PBR, optimized topology, LODs) - **Villa Hügel AR**: AR models for the Alfried Krupp von Bohlen und Halbach Foundation (WebAR, no app required) ## Tech Stack - Blender / Maya / 3ds Max / Modo (Modeling, Sculpting, Animation, Python Scripting) - CATIA V5 / Geomagic DesignX / Plasticity (CAD, NURBS, Reverse Engineering) - Unity 6 / C# / URP (VR/AR, e-Learning, Realtime, Environments, glTF/USD) - Adobe Substance 3D / Shader Graph / Amplify (PBR, Technical Art, Look-Dev) - Three.js / React Three Fiber (WebGL, WebGPU) - Photogrammetry (RealityCapture, Meshroom) - ENOVIA SmarTeam / CATScript / VBA (PLM, CAD Automation) - ComfyUI / Cursor (AI Asset Generation, Agentic Workflows) - Additive Manufacturing (SLS/FDM) - Git / CI/CD (GitHub Actions) ## Legal - Legal Notice: [/impressum](/impressum) - Privacy Policy: [/datenschutz](/datenschutz) - Hosting: HOSTINGER operations, UAB (Vilnius, Lithuania) - FormSubmit.co for contact form (no backend required) --- *Last updated: 2026-09-04* *Auto-generated — do not edit manually*