About Me

Stefan Tägl - 3D Artist

3D Artist, AI Enthusiast & CAD Expert — For over 18 years I have combined creative 3D artistry with technical engineering: from realtime visualization and Unity to CAD/CAM and 3D printing.

👨‍💻 About Stefan Tägl

Senior Technical 3D/CAD Artist & AI Process Manager

Bridging high-end CGI, realtime simulation, and industrial precision engineering.

🚀 Passion & Profile

For more than 18 years I have lived and breathed digital 3D worlds. What began as passion for virtual dimensions has evolved into a specialized career at the intersection of art, technology, and industry.

As a Senior Technical 3D Artist and CAD specialist, I assist enterprises, studios, and research institutions in turning complex construction data — CAD, 3D scans, 3D printing, photogrammetry, DICOM — into high-performance, visually stunning, and production-ready 3D assets.

My scope covers CAD data reduction for realtime engines (Unity, WebGL, XR), high-end CGI with ACES color management, and manufacturing-ready mesh prep for 3D printing (SLS/FDM), CNC milling, and laser engraving.

🤖 The Evolution: AI as Creative Copilot

Automation, Node Workflows & Agentic AI

The AI ecosystem has evolved rapidly — and I actively drive this transformation. From local open-source LLMs to cutting-edge cloud models and autonomous agents like Hermes: I treat AI not as a replacement, but as an indispensable creative copilot.

Using tools such as ComfyUI, custom Python pipelines, and AI agent frameworks, I automate repetitive tasks, generate procedural materials, and accelerate the entire production cycle.

The outcome: Faster iteration cycles, expanded experimental freedom, and uncompromising visual quality. AI empowers artists by providing powerful new instruments.

🏢 Selected Clients & Industry Experience

Throughout my career, I contributed technical and creative expertise to diverse innovations, AAA productions, and industrial pipelines:

Aviation & Automotive

Safran Group, Airbus, Boeing, Porsche, Deutsche Bahn, Mahindra

Entertainment, VFX & Gaming

Apple TV+ (Stormborn Studio), Ubisoft (Anno Series), Bigpoint, Moonspire Games

Industry, Life Science & Luxury

MERCK, DIOR, ERGON, UKGM University Hospital Gießen

🏆 Awards & Milestones

Recognitions in VFX, Design and Industry Standards

🏆

75th Primetime Emmy Awards (2023)

5 Days at Memorial (Apple TV+) — Outstanding Special Visual Effects (Contributed as 3D Artist / Stormborn Studio)

🎬

21st Visual Effects Society (VES) Awards (2023)

5 Days at Memorial — Outstanding Supporting Visual Effects

✈️

Aviation & Engineering Standards

Long-time CAD/CATIA Administrator at Safran Cabin — methodology definition and PLM integration

💻 Tech Stack & Software Ecosystem

3D & CAD ModelingBlender, CATIA V5, 3ds Max, Maya, Plasticity, Geomagic Design X, Fusion 360
Texturing & LookDevSubstance Painter, Designer, Sampler, Photoshop, ACES Color Pipeline
Engines & InteractionUnity (URP/HDRP), Unreal Engine 5, Shader Graph, WebGL, Three.js
Data, Scanning & ManufacturingPhotogrammetry, DICOM (CT/MRI), STL Repair, SLS/FDM/SLA, CNC CAM, Python

Technical Skills

🌲 Behind the Scenes

When I am not optimizing topology or crafting complex shaders, you will find me outdoors in nature. Mountain biking and hiking in the mountains provide the perfect counterbalance to screen time.

Landscape photography frequently accompanies me — a passion that continually sharpens my appreciation for natural lighting, weathering, and real-world surfaces that feed directly back into my 3D craft.

❓ Frequently Asked Questions

Key insights into 3D production workflows

What does a Technical 3D Artist do?

A Technical 3D Artist merges artistic artistry with engineering expertise. They build 3D assets, materials, and shaders for games, film, and realtime apps — balancing maximum visual quality with high runtime performance.

What is the difference between CAD and 3D modeling?

CAD (Computer-Aided Design) creates mathematically accurate NURBS geometries for engineering and fabrication. 3D modeling generates polygonal meshes for visualization, animation, and realtime rendering. Bridging both disciplines is my core specialty.

How is photogrammetry utilized?

Photogrammetry reconstructs 3D models from photos, ranging from macro scans (miniatures, fossils) to aerial and close-range capture. Outputs serve AR/VR, interactive museums, and digital preservation.

What role does AI play in modern 3D pipelines?

AI automates repetitive tasks: texture synthesis, retopology, LOD generation, and scan cleanup. Tools like ComfyUI and AI agents accelerate pipelines while preserving the artist’s aesthetic vision.